Syrus Rojas Narrative Designer
Syrusr.art@gmail.com | Oakland, Ca
Narrative Designer who is skilled in Narrative, and Game Design and has Shipped 3 projects as Project lead.
EXPERIENCE
Gameheads, Oakland CA- Technical Designer, Jan 2022- Present
■ Designed Narrative for multiple projects exploring Quests, Cutscenes, Puzzles and readability.
■ Worked with a production board to deliver concepts on time and to spec.
■ Used Clip Studio, Photoshop, Blender, Unity, and Github working with industry professionals from Zynga, Telltale, and Double Fine.
Projects
SeaSideParanoia- 2025 | Narrative Designer | Unity & Yarnspinner
A Visual Novel where the player conducts a Murder investigation to determine if it’s real
■ Scripted 2 separate endings for demo, with multiple choices in drafts to explore Player choice.
■ Made mechanics rooted inside narrative to avoid Ludo Narrative Dissonance
■ Explored player choices to build high tension to elevate story
Memoria- 2024 | Narrative Designer | Unity
A Puzzle Side scroller about memories and loss
■ Designed Cutscenes that follow after Dialogue creating a flow for player interest.
■ Researched and iterated on mechanics for player satisfaction.
■ Implemented Dialogue with interactive
Snapshot- 2023 | Narrative Designer | Unity and Inkle
A 3D Survival game about how to continue after the apocalypse.
■ Created 5 Narrative Branches to give players choices and play through the game in a way they’d see best fit.
■ Designed 2 Mechanics around the story to provide a fun interactive element for players.
■ Worked with Programmers for Relationship bar to make sure choices mattered for endings and player choice.
EDUCATION
Berkeley City College- Art Studio Major- Grad Spring 2026
Skills
■ Technical : C#, Unity, Github, Jira, Miro, Figma, Milanote, Procreate, Procreate Dreams, Photoshop, Clip-Studio Paint, Blender.
■ Personal: Team Coordination, Scheduling deadlines for team, Public speaking, meetings deadlines, Cross Functional Communication.